Creating "Hollow" Envelopes - Design Tutorials

Thursday, June 28, 2007

Creating "Hollow" Envelopes

Using custom Envelopes to mimic a brush stroke

Ever since FreeHand's competition featured custom Brushes, FreeHand users were feeling a bit left out. Well with this tip, not only will you be able to create brush type effects like shown above at right, you'll also be learning how to create a very unique Envelope that you can use for other effects.

I'm not even sure what to call this kind of envelope (Hollow?), but what it will be doing is warping the art to look like it's going "around" the shape instead of being warped inside. The process can be time consuming and sometimes confusing, but the results are amazing. Special thanks to Ranko Tomic for helping me out with this. Based on original envelopes sent to me by Jose Israel Rivas.

Note: You can now create Brushes in FreeHand 10. You may download the file at the end of this tip to use the objects as Graphic Symbols, then apply them as a Brush in FreeHand 10











1) We're going to start off with a fairly simple shape to just show you the concept. Basically a starting point for you to take and make your very own envelopes later.

Draw a Pentagon shape like shown above using the Polygon tool. Give the stroke about a 20 pt. width and apply a lightly tinted color to it.

This represents the thickness of the final envelope. If you want to try something thicker or thinner, adjust the stroke width.















2) While the shape is selected, go under the Modify menu -> Alter Path -> Expand Stroke, or hit the toolbar button.

Enter in the width of the stroke if it's not already there, here we use 20.












3) Now either Lock this shape or put it on a separate layer under the Foreground layer and lock that layer. This will be used as a guide for the Hollow Envelope we are about to create.












4) Next, draw a rectangle about as tall as the shape and Ungroup it.

Now we'll be adding some extra points to this rectangle to use later, but first we need to find out how many points to add.












5) If we go back to the pentagon shape and select the paths, we can see that it contains 10 points total. So we take take that value and add 2 more points for a total of 12 points. This is the amount of points we want to have in the rectangle to work with.

















6) Use either the Bezigon or Pen tools to add the points to the longest sides of the rectangle until you see in the Object Inspector, that it has 12 points.

It is very important to add the same number of points to either side of the rectangle like shown above.












7) Next draw any shape about as tall as the rectangle. Above I just drew a thin Ellipse. This is what we'll be applying the envelope to temporarily.

To get you through the next steps, it may be helpful to give this ellipse a Lens fill so that it's semitransparent.

Now select the rectangle we created, and Cut or Copy it into the clipboard.

















8) Select the Ellipse and in the Envelope Toolbar, hit the Paste as Envelope button to apply the new envelope.

Now we're ready to get started, but first I'm going to try to explain the next steps, and I hope it's not too confusing for you.













What you'll be doing is moving the points of the Envelope to correspond with the points of the pentagon shape.

The points highlighted in Green will be snapped to the outside points of the pentagon, while the ones highlighted in Orange will be snapped to the inside.

Got it? I certainly hope so... heh heh.



9) First turn on Snap to Points under the View menu if it isn't already.

Start with the top two points of the Envelope and snap them to their corresponding points on the polygon. You can pick any points to start from on the polygon. Look at the animation above to see it in action.





10) Now continue the process with the remaining points. Making sure that the inside points of the envelope snap to the inside points of the polygon shape and the outside points of the envelope snap to the outside of the polygon.

Watch the animation above to see me finish off my envelope. Yes it can get pretty confusing at first, but it definitely helps if you've used a Lens filled shape so you can see the underlying polygon points.

When you get to the bottom points of the envelope, just snap them to the original top points where you started.

When you are finished, it's safe to hide or remove the original polygon.


Special Note
For shapes with curves in them, first place all the envelope points where they should go.
Click on the point first, then press and hold the Option (Alt) key. Then just click-drag curve handles from the envelope points to match the curve underneath like shown in the animation at left.

















To test and see if the Envelope was created correctly, hit the Show Map button on the Envelope Toolbar. You should see that the Envelope is warping around the inside of the polygon shape like shown above.












11) Now it's time to finish and add this to FreeHand as an Envelope preset.

While the envelope is still selected, go under the Xtras menu -> Distort -> Add Points or use the toolbar button shown above.

This adds more points to the Envelope and you'll immediately notice that it warps the shape much more accurately. You can add as many points as you feel necessary for your envelopes.
















12) Once you've added points to the Envelope and are happy with it's appearance, keep it selected and hit the Save as Preset button. Then name it.

Congratulations! You have now created a Hollow Envelope and it's been saved in FreeHand ready to be reused.



















Now apply it to something more interesting. Above I created a neat looking brush stroke that is actually a blend of two shapes.

Once the Envelope is applied, you'll notice that it may be squashed, so just use the Transform Handles to adjust this. Once finished, it definitely has the appearance of a natural brush stroke!

SPECIAL NOTE
Sometimes it may be necessary to add points to the shapes before applying the Envelope to them to get more accurate results. Just select the shape and go under the Xtras menu -> Distort -> Add Points or use the toolbar button.









Now that you have the concept down, go ahead and make other unique "Hollow" Envelopes like shown above. Again, depending on the complexity of the shape you want to make, it could be very time consuming and confusing.

But, once you're finished, just save it as a preset and it will be available to you in any FreeHand document.

Or just download the sample file below, and snatch up these envelopes already made for you.

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